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	<title>Comments on: Jin Exhibition #1 &#8211; 2</title>
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	<link>http://www.aksysgames.com/2008/10/11/jin-exhibition-1/</link>
	<description>We\'re surfin\' the intertubes!</description>
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		<title>By: AksysNutSack</title>
		<link>http://www.aksysgames.com/2008/10/11/jin-exhibition-1/comment-page-1/#comment-212</link>
		<dc:creator>AksysNutSack</dc:creator>
		<pubDate>Sat, 11 Oct 2008 20:14:11 +0000</pubDate>
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		<description>You need 100% of your super meter for the 2nd combo.</description>
		<content:encoded><![CDATA[<p>You need 100% of your super meter for the 2nd combo.</p>
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		<title>By: FoxSpirit</title>
		<link>http://www.aksysgames.com/2008/10/11/jin-exhibition-1/comment-page-1/#comment-211</link>
		<dc:creator>FoxSpirit</dc:creator>
		<pubDate>Sat, 11 Oct 2008 20:02:43 +0000</pubDate>
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		<description>The damage on Jin&#039;s 2nd combo was crazy. Is 50% super bar really all you need for this or is there some gauge taking cancel in there we don&#039;t see due to infinite bar (I&#039;m thinking about the throw oportunity at the end of the super).</description>
		<content:encoded><![CDATA[<p>The damage on Jin&#8217;s 2nd combo was crazy. Is 50% super bar really all you need for this or is there some gauge taking cancel in there we don&#8217;t see due to infinite bar (I&#8217;m thinking about the throw oportunity at the end of the super).</p>
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