Eurogamer: What ever happened to Guilty Gear? Why did you stop making it?
Daisuke Ishiwatari: Guilty Gear got too hardcore for some people, so we wanted to reset the level of entrance. BlazBlue was the answer to it. Also, the generation of Guilty Gear players has become a certain age – maybe a little bit too old for playing games. So making that reset brings in a new generation of fighting game players. Then they will be with us for the next few years.
Too old? Street Fighter is older, became easier to get into, and look how successful it is now.
Didn't he say he was going to conclude the GG series? Why not bring both GG and BB worlds together like SNK did with KOF, and have the best of both?