Good job to Ark System Works for making such a great game, and good job to Aksys for bringing it over.
Just thought I'd like you all to know that you guys rule.

Good job to Ark System Works for making such a great game, and good job to Aksys for bringing it over.
Just thought I'd like you all to know that you guys rule.

I actually completed the story mode a few days after I got the game. I agree that this is a great example of a fine work. The script in English is not a direct translation of the Japanese one, which in this case is the best thing for the game, since in Japanese, many of the characters' expressions, ways of talking and mannerisms couldn't have been portrayed adequately in English. The localization ensured that the personality of each of the characters came out and thus was easier to like many of them and hate others (in a good way, of course).
As I said before, I enjoyed Hazama's lines a lot, but I also enjoyed Ragna's, especially when interacting with Taokaka, Hakumen when interacting with Tsubaki, Noel with Makoto and Tsubaki, Litchi with Arakune, etc. However, some of my favorite moments were the gag reels. Ragna's was especially hilarious, and Taokaka's being the cause of me choking while eating. Twice.
My hat's off to everyone involved for the great work and for bringing this series over.
JasonPaul said:
Good job to Ark System Works for making such a great game, and good job to Aksys for bringing it over.Just thought I'd like you all to know that you guys rule.
Same thing. I just beat the game on Friday, and it was totally sweet. Unfortunately, the MAJOR plot twist at the end got spoiled for me (via the FAQ no less), so it wasn't as much of a shock. Thanks once again for bringing this awesome game over to the states, and take a rest, I'm sure you guys must've worked uber-hard.
See? We all know BBCS story is king. Other fighting games need to learn.
masuto said:
See? We all know BBCS story is king. Other fighting games need to learn.
Heh...sounds a bit fanboyish; but couldn't agree more :P
RayMustang said:
That's why AksysWork are creating a fighting game with a big, huge, interesting and deep story.
They want (I'm sure) to change the way of thinking toward that genre.
Personally I like the story, and while there's a lot of stuff that doesn't (at first) make sense, the more you learn about Blazblue the more things start to fall into place. I love that.

I still gotta gut punch aksys for that Blazblue collection material book that only came in japanese and had tons of nifty little story insights we didnt have during Calamity trigger XD.
But the soldiers at blazblue wiki gave us a translation of it and Continuum shift switfly wrapped up theses insights hahaha.
*Puts his BBcollection book behind bullet proof baricades*
Now to acquire the continuum shift book - Mission start !
No joke, theses books are wonderful, the aksys team has alot of spirit and has a canon storyline that isnt polluted by side endings or WTF events unlike a few tournament setting games. (the whole tournament setting might be messing up various fighting games's storylines.)
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