By inputting the command at the moment that you are grabbed by an enemy, you can escape from throws.
The timing for a throw escape is 2/60 of a second. Split-second timing is key!
Command Input: When you are about to be thrown by an enemy on the floor or in midair ← or → + Hard Slash.
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It can be done on the floor or in midair.
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It cannot be done while you are unconscious or in the middle of an attack.
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It can only be done with ← or → + Hard Slash.
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The best time to do this is somewhere between “being grabbed by the enemy” and the 1/60 of a second after it. It is during this two-frame period of time.
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Your character jumps back after a Throw Escape, so your enemy still has a chance to attack you again.
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If you Throw Escape the exact moment you’re “grabbed by the enemy”, the two of you will separate from each other and go back to neutral positions.
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Regardless of success or failure, it won’t consume the Tension Gauge.