システム


By inputting the command at the moment that you are grabbed by an enemy, you can escape from throws.

The timing for a throw escape is 2/60 of a second. Split-second timing is key!

投げ抜け
Command Input:
When you are about to be thrown by an enemy on the floor or in midair ← or → + Hard Slash.

It can be done on the floor or in midair.

 

It cannot be done while you are unconscious or in the middle of an attack.


It can only be done with ← or → + Hard Slash.

 

The best time to do this is somewhere between “being grabbed by the enemy” and the 1/60 of a second after it. It is during this two-frame period of time.

 

Your character jumps back after a Throw Escape, so your enemy still has a chance to attack you again.

 

If you Throw Escape the exact moment you’re “grabbed by the enemy”, the two of you will separate from each other and go back to neutral positions.


Regardless of success or failure, it won’t consume the Tension Gauge.